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PostPosted: Wed Apr 04, 2012 6:05 pm 
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Xbox 360 Live RoguishRonin
Steam ShiftySamurai
Origin RoguishRonin
RedLynxTV brings you the first videos in a set designed to help you get up to speed in Trials Evolution's updated and expanded Editor. Hosted by CannibalShogun, you'll learn the tips, tricks, and techniques needed to become a pro at building Trials Evolution creations.

EDITOR BASICS:
0. Intro
1. Getting Started
2. Curves & Decorations
3. Triggers & Events
4. Lighting Basics

EDITOR TUTORIALS:
0. Intro
1. The Basics
2. Spline Points and Checkpoints
3. Objects!
4. Track Settings
5. Advanced Object Properties
6. Game Camera
7. Custom Camera
8. Bike and Rider
9. Physics Bubble
10. Gluing, Grouping & Favorites
11. Editor Settings
12. Seed Buildings
13. Terrain Modification
14. Custom Environment Settings
15. Area tools
16. Sound Sources
17. Lights
18. Physics Forces
19. Custom Collisions
20. Physics Joints
21. Triggers & Impulses
22. Bike & Rider Events
23. Object Events
24. More Events
25. Data Sources
26. Filters
27. Operations
28. Controller Inputs
29. Object Position Events
30. Advanced Checkpoint
31. Building Supercross Tracks
32. Building Skill Games
33. Vector Tools (Origin of Pain)

PRO TIPS
1. Optimization
2. Rules of Thumb

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PostPosted: Wed Apr 04, 2012 6:09 pm 
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Xbox 360 Live Shadowli0n
Excellent. Here we go :mrgreen:

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PostPosted: Wed Apr 04, 2012 6:15 pm 
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Last edited by WorleyGlobal on Wed May 01, 2013 5:58 am, edited 2 times in total.
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PostPosted: Wed Apr 04, 2012 6:29 pm 
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Xbox 360 Live vladiiiiiiii
You guys weren't lying when you called it "Crazy Powerful." I can't even imagine what people are going to come up with in this editor. :clap:

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PostPosted: Wed Apr 04, 2012 6:33 pm 
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Xbox 360 Live IFTHISTHENTHAT
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awesome!


*EDIT*
Can this get a sticky and be the hub for all the videos upon their release?

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PostPosted: Wed Apr 04, 2012 6:39 pm 
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Xbox 360 Live MegaTrain
Sweet! I was expecting a single 10-minute video, not 32 separate episodes!!

FYI, the http://redlynxtrials.com/tutorials URL mentioned in the Intro video isn't up quite yet... I'm sure it's on its way.

Here is the full list of episodes listed in the intro video:
(Edited to remove list, since its been promoted to the original post)

Here is a link to the "Trials Evolution - Editor Tutorials" playlist on the RedLynxTV Youtube account (the easiest place, besides this thread, to see if/when they've posted new vids):
http://www.youtube.com/playlist?list=PL ... ature=plcp

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Last edited by MegaTrain on Thu Apr 05, 2012 4:30 pm, edited 2 times in total.
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PostPosted: Wed Apr 04, 2012 6:40 pm 
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IFTHISTHENTHAT wrote:
awesome!


*EDIT*
Can this get a sticky and be the hub for all the videos upon their release?

It is a sticky, and yes! :-D

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PostPosted: Wed Apr 04, 2012 7:02 pm 
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Xbox 360 Live IrateWall
nice :P so 2 or 3 vids a day?
im looking forward to those,
and the track insights,
this i smuch better than a shoody old trailer :lol:

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PostPosted: Wed Apr 04, 2012 7:13 pm 
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Xbox 360 Live NonRedOrchid
Awesome! Missing #3 in the op Shifty

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PostPosted: Wed Apr 04, 2012 7:35 pm 
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NonRedOrchid wrote:
Awesome! Missing #3 in the op Shifty

added

@megatrain, nope URL is in videos but updated site not yet ready... :?

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PostPosted: Wed Apr 04, 2012 8:00 pm 
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Wow. That is going to raise the bar for customs right out of the gate. A complete tutorial before the game even comes out. I mean, who does that? Thanx Redlynx, I know everyone has been looking forward to this moment that is only 2 weeks away. I haven't been this pumped up for a game before. Oh, the sweet anticipation.

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PostPosted: Wed Apr 04, 2012 8:02 pm 
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Xbox 360 Live raistlin2076
Exactly what the world needs...
Brilliant.. I'm ready for 4 :-D

Looks really amazing too

Url shared on playfire :-D

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PostPosted: Wed Apr 04, 2012 8:22 pm 
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Thanks for this, good to know I won't be totally clueless when I first get into the editor. Now I can realisticly plan my ideas before release. :D

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PostPosted: Wed Apr 04, 2012 9:44 pm 
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Xbox 360 Live BADMANLOL
This is absolutely awesome! Can't believe there's going to be so many videos, great to have an official tutorial list that we can refer to. Will be exciting to see how different people use the editor and find new tricks and tips :D

So pumped for this now and glad to see everyone's being so positive about all the info that's come out in the last week or so!

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PostPosted: Wed Apr 04, 2012 10:18 pm 
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Great videos thanks

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PostPosted: Wed Apr 04, 2012 11:45 pm 
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Xbox 360 Live SNAKEoEYES
Thank you for the tutorial videos. I'm thrilled at the idea of having a good understanding of the Evo editor before the game releases. Some of the questions I've had on the back of my mind have now been addressed and I look forward to the rest being taken care of soon. So, again, thank you. :-D

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PostPosted: Thu Apr 05, 2012 1:44 am 
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So you can't place a curve in your driving line without there being a checkpoint? Surely i'm mistaken.

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PostPosted: Thu Apr 05, 2012 1:52 am 
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Xbox 360 Live Jarr3tt88
WOOOOOOOOOOO!!!!!!! Editor videos :D Tutorials galore I love you redlynx!

Suggestion! Have an annotation link at the end of each tutorial to the next in the series!

xMotionSickness wrote:
So you can't place a curve in your driving line without there being a checkpoint? Surely i'm mistaken.


No. You don't need a checkpoint just because you add a spline point.

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Last edited by Jarr3tt88 on Thu Apr 05, 2012 2:04 am, edited 1 time in total.
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PostPosted: Thu Apr 05, 2012 1:58 am 
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Xbox 360 Live B00ME
xMotionSickness wrote:
So you can't place a curve in your driving line without there being a checkpoint? Surely i'm mistaken.


There can be curves in the driving line with out check points. In the Gamespot demo video the guy playing the game laid out a circular track but forgot to add checkpoints and there were about 6 or 7 curves in the track.

Spline points are needed for a curve.


Last edited by B00ME on Thu Apr 05, 2012 9:43 am, edited 1 time in total.
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PostPosted: Thu Apr 05, 2012 2:22 am 
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32 vids?! :shock: Above and beyond. :clap: Thank you!! :dance:

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PostPosted: Thu Apr 05, 2012 2:40 am 
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Xbox 360 Live Happyflow X
B00ME wrote:
xMotionSickness wrote:
So you can't place a curve in your driving line without there being a checkpoint? Surely i'm mistaken.


There can be curves in the driving line with out check points. In the Gamespot demo video the guy playing the game laid out a circular track but forgot to add checkpoints and there were about 6 or 7 curves in the track.

Spline points are needed for a curve. The only spline points that require a check point are the first and last Spline points, which are for the start and finish line.


To clear this up.
Spline Points and Checkpoints are completely independent. By choosing the first two spline points two checkpoints are created.... just because you need two of them for testing.
However those two checkpoints do not need to line up with the start or end point. They must contain those two checkpoints but there are no other limitations of the possibilities to place spline points (except if you want to make an extremely short curve).

New spline points can be added from the two beginning ones. This is done to make the line consistent. Therefore they are not eligible in the game menu (unlike checkpoints).

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Last edited by Happyflow on Thu Apr 05, 2012 2:43 am, edited 1 time in total.
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PostPosted: Thu Apr 05, 2012 4:02 am 
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Xbox 360 Live B00ME
Happyflow wrote:
To clear this up.
Spline Points and Checkpoints are completely independent. By choosing the first two spline points two checkpoints are created.... just because you need two of them for testing.
However those two checkpoints do not need to line up with the start or end point. They must contain those two checkpoints but there are no other limitations of the possibilities to place spline points (except if you want to make an extremely short curve).

New spline points can be added from the two beginning ones. This is done to make the line consistent. Therefore they are not eligible in the game menu (unlike checkpoints).


My mistake, thanks for the correction. :clap:

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PostPosted: Thu Apr 05, 2012 6:31 am 
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Xbox 360 Live Melissa Juice
13. Terrain Modification

Thank God, I was starting to become doubtful.

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PostPosted: Thu Apr 05, 2012 7:09 am 
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Xbox 360 Live QcChopper
RedLynx = always one step ahead.

This is huge, I feel privileged to be a Trials fan :)

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PostPosted: Thu Apr 05, 2012 7:29 am 
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This is really god damn cool! I can't wait for more

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PostPosted: Thu Apr 05, 2012 7:50 am 
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Xbox 360 Live xIRON WARLORDx
Excellent videos! Almost feels like 2009 again with Shogun as our mentor.

...I will be taking notes. :geek:

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PostPosted: Thu Apr 05, 2012 11:50 am 
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Xbox 360 Live Euphoric Fusion
QcChopper wrote:
RedLynx = always one step ahead.

This is huge, I feel privileged to be a Trials fan :)

My thoughts too.
These tutorials will cut down on time learning the editor massively and once we've seen them all it will just be down to us to use our imagination.
A tantalising prospect to say the least!

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PostPosted: Thu Apr 05, 2012 12:18 pm 
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Xbox 360 Live NonRedOrchid
Hope we get some more today 8)

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PostPosted: Thu Apr 05, 2012 12:31 pm 
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Xbox 360 Live GOLEM101
Awesome. :-D

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PostPosted: Thu Apr 05, 2012 12:43 pm 
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xMotionSickness wrote:
So you can't place a curve in your driving line without there being a checkpoint? Surely i'm mistaken.


Thanks for clearing that up guys. :)

Its really great we get to watch these videos and learn the editor before the games even out! Thank you RedLynx!

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