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PostPosted: Fri Oct 15, 2010 11:07 am 
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jhop420's Track List


Noob Jumps - EASY
--0-- jhop420 - 38.546

Ghost Snake - MEDIUM
--0-- jhop420 - 26.236

THD Skatepark - MEDIUM
--0-- jhop420 - 37.032

The Works - MEDIUM
--0-- jhop420 - 32.359

Zion Project - EXTREME
--0-- jhop420 - 1:10.136

Corporate Ladder - EXTREME
--0-- jhop420 - 1:26.982

Fire Planks - In Flames (EXTREME)
--X-- jhop420 - 145m

Hop's Mirror - NINJA
--0-- jhop420 - 11.683

Ninja Garden - NINJA
--25-- jhop420 - 6:36.205

Sensei's Dungeon - NINJA
--38-- jhop420 - 4:38.640
--173-- DoggSpit - 13:12.529


Feel free to post comments, good or bad and post your score (no video required).


Last edited by jhop420 on Sun Jun 26, 2011 8:09 am, edited 7 times in total.
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 Post subject: Re: jhop420's Tracks
PostPosted: Fri Oct 15, 2010 11:55 am 
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Love some of the obstacles you have in tracks completely original and well thought out and some great deco also, great stuff.

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 Post subject: Re: jhop420's Tracks
PostPosted: Fri Oct 15, 2010 12:55 pm 
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Finally a jhop track thread. They are all great tracks. Lot's of tricky obstacles and ninja shortcuts.

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 Post subject: Re: jhop420's Tracks
PostPosted: Fri Oct 15, 2010 6:35 pm 
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Ye nice one mate..... Life and jhop want to work on an Az ALCHERON track with me?, I've started a good one :D

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 Post subject: Re: jhop420's Tracks
PostPosted: Sat Oct 16, 2010 1:16 pm 
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Sent you a FR on live but it looks like your list is full. I tried sending you a message but xbox.com is a piece of shit. :lol:

Either way, add me when you have a spot if that's cool. :geek:

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 Post subject: Re: jhop420's Tracks
PostPosted: Thu Oct 21, 2010 7:16 pm 
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Finally completed senei's dungeon - 173 Faults in 13:12.529

That was really hard but did have some fun techniques. Doubt ill play it again though. Corporate Ladder is much better imo

Dogg

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 Post subject: Re: jhop420's Tracks
PostPosted: Fri Oct 22, 2010 7:13 pm 
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Hey 420 thanks for taking my friend request. My favorite track is corp ladder ( still haven't passed it, stupid start button and weed). I also like the works and Deju Vu. Now I need to go pass Corp ladder.

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 Post subject: Re: jhop420's Tracks
PostPosted: Sun Mar 13, 2011 1:50 pm 
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New track track up. It's a light extreme in some sort of disposal plant. At My Disposal

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 Post subject: Re: jhop420's Tracks
PostPosted: Sun Mar 13, 2011 8:02 pm 
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jhop420 wrote:
New track track up. It's a light extreme in some sort of disposal plant. At My Disposal


new one is sick J , alot of good technique to it. I still havent done the vent shortcut yet though

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PostPosted: Mon Mar 14, 2011 12:08 am 
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New one is a lot of fun. I am at 48 seconds, I should be able to do faster, but these obstacles are so tricky to try and do fast. Fun one jhop!

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PostPosted: Wed Mar 16, 2011 3:49 pm 
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The new track is great!

The difficulty is perfect for me since the tougher extremes usually discourage me and put me in a bad mood haha. This is great and while I can't get close to 45 seconds like you, it is one that encourages me to come back and try again and again. I'd love to platinum this one!

Also, the environment is really well done. There are some things in here that I haven't seen before, such as the small 1/2 pipes (not sure what to call them). Very cool stuff!

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PostPosted: Thu Mar 17, 2011 5:03 am 
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420, jook, & Nytmair - Glad you guys like the track. I took a different approach with this one and I like the results. In the past, I would build nearly the entire drive line before I would start on the deco. This one I built more in layers area by area. This is also the only track of mine that I enjoy the atmosphere.
As usual I tried to incorporate some brutal timesavers into the mix. I'd say there are about 5 distinct "timesavers", the hardest being the vent with the board on it. If you manage to pull it off, a plank will drop on top on the next obstacle making it a little easier to clear that section :)

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PostPosted: Thu Mar 17, 2011 5:58 am 
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didnt realise you had a thread sorry j :oops:

love the track, your best id say. nice details and its fun trying to link the obstacles, and youre right the timesavers are brutal :lol:
im at just under 50 secs atm. nice work and lets have some more.

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PostPosted: Thu Mar 17, 2011 3:52 pm 
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Awesome new track mate!! Great deco and sweet line :wink: Love it :)

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PostPosted: Fri Mar 18, 2011 1:30 am 
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Can you please add me!!!!

I've heard so much about your tracks being amazing from all of my friends and i really wanna try them.

Thanks a lot dude

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PostPosted: Fri Mar 18, 2011 7:31 am 
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WILLYUMZ & F4HMaTiSp0rT - Thanks for the kind words fellas. You won't see the end of me....more to come.

I am working on a magic themed track right now. I want to incorporate some good illusions, but as hard it is to come up with a good idea, I'm finding it even harder to execute them. Maybe I'll make the statue of liberty disappear or some shiz :lol:


One more thing :arrow: 38.128 on "At My Disposal"
The first vid was to show the track......here's my "real" run. I only use one timesaver (the one at the end) so I added some highlights at the end of me pulling the other timesavers.

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PostPosted: Fri Mar 18, 2011 12:56 pm 
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jhop420 wrote:
I am working on a magic themed track right now. I want to incorporate some good illusions, but as hard it is to come up with a good idea, I'm finding it even harder to execute them. Maybe I'll make the statue of liberty disappear or some shiz :lol:


Sounds really cool, but to hard, thought... :? Good luck :wink:

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PostPosted: Fri Mar 25, 2011 11:46 am 
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I wanted to create a way to measure how far you've jumped off a ramp, so I created Dr. Long Jump. The track measures how far you jump off a regular wooden ramp, much like the set-up in the default track only with a longer runway.

The distance calculator doesn't work 100% of the time, but as long as you land smooth and get into the door way reasonably quickly, it will work more consistently. It also had a little trouble, glitching with distances 15 meters and lower but that shouldn't be much of an issue being that 15 meters is pretty short jump.

Caution: If you finish the track with a quick time, you won't be able to save another replay in the future of a further distance. (unless it is a quicker time)

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PostPosted: Fri Mar 25, 2011 2:54 pm 
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Awesome idea mate!! and great work!!! My best is 22 m. and 7.766 secs :wink:

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PostPosted: Fri Mar 25, 2011 9:35 pm 
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It is pretty cool that jump calculator. But its weird because sometimes i jump really far and it gives me a weird number. Idk its really cool though. I like it.

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PostPosted: Tue May 31, 2011 10:17 pm 
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Zion Project - 0 faults 1:27.722 I really botched the end though and there's a mini montage at the end of the vid. Your tracks require great technique this one is one of my all time favorite customs ever.

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PostPosted: Wed Jun 01, 2011 8:52 am 
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CypherDextrous wrote:
Zion Project - 0 faults 1:27.722 I really botched the end though and there's a mini montage at the end of the vid. Your tracks require great technique this one is one of my all time favorite customs ever.


Great vid! I like the montage at the end. You made it pretty far on fire, makes me think it's possible to finish on fire. That alternate start was sick too, looked so hard.

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PostPosted: Wed Jun 01, 2011 8:59 am 
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New track up called Plunge. It's kind of a "goin down" track as opposed to a "goin up" track. I tried to incorporate some different and unusual "drop" techniques so it's pretty hard. Your gonna need to bust out the ninja suit for this one.

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PostPosted: Wed Jun 01, 2011 11:34 am 
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thanks man, and yeah that alternate start is so hard it's the only time I ever pulled it off, but I finished just to record it.

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PostPosted: Wed Jun 01, 2011 10:54 pm 
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Downloaded plunge. I dont know how to do the 1st obstacle

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PostPosted: Thu Jun 02, 2011 3:34 am 
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xPrOFeSsi0NaL wrote:
Downloaded plunge. I dont know how to do the 1st obstacle

Do a rear wheel hook, land on the bar with your front wheel so you can do a flip.

Wow I just realized how hard it is to describe things in trials hhahahaha

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PostPosted: Thu Jun 02, 2011 4:27 am 
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Ok i made it past the 1st obstacle. Now i dont know what to do on the 2nd

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PostPosted: Thu Jun 02, 2011 4:40 am 
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Up to checkpoint 5 and its hard as hell. Idk how to do it lol

Edit: On obstacle 6

Edit: On obstacle 7

Edit: On obstacle 8

Edit: On obstacle 9

Edit: I BEAT IT!!!!!!!!

Haha most of these obstacles are really tricky at 1st. But once you get them, then they're just hard as hell haha

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PostPosted: Thu Jun 02, 2011 7:20 am 
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Cool track! I got to 4th checkpoint with 0 faults, best so far 23 faults total. Is that back way where you reverse in the beginning possible? I haven't made it over the fence from jumping off the short ramp, but I gave up on it cause it takes almost 30 seconds just to get down there.

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PostPosted: Thu Jun 02, 2011 8:53 am 
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CypherDextrous wrote:
Cool track! I got to 4th checkpoint with 0 faults, best so far 23 faults total. Is that back way where you reverse in the beginning possible? I haven't made it over the fence from jumping off the short ramp, but I gave up on it cause it takes almost 30 seconds just to get down there.


You can't finish the track that way but you can get over the fence . You need to push the big steel ball down there and roll it next to the fence. Then you can get over. On the other side of the fence you can see the finish line and trigger the catapults at the end of the level.

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